🎙️Voice Identification

When a player is wearing a full-face mask that conceals all identifying features—such as hair style, color, or facial structure—voice identification is not permitted.
Players may use voice alterations to maintain anonymity, but these must be natural, believable, and consistent within roleplay.
Acceptable Voice Alterations
Players may modify their voice in ways that sound realistic, such as:
Adjusting pitch, tone, or cadence
Adopting a different accent or speech pattern
Slight changes that remain plausible in-character
All alterations must blend seamlessly into roleplay and maintain immersion.
Restrictions & Prohibitions
Unrealistic, robotic, or overly exaggerated voice changes are not allowed
Using a voice changer while not wearing facial coverings (e.g., masks, helmets, balaclavas) is prohibited
Voice modifications may not be used to gain unfair advantages or bypass identification rules
If a player is not convincingly disguising their voice, standard voice identification applies
Staff Discretion
Staff have the final authority in determining whether a voice alteration is realistic and acceptable. Decisions will be based on:
Roleplay context
Consistency of voice changes
Overall realism and immersion
Failure to comply with these rules may result in administrative action.
Last updated
