🎮Power-Gaming

Power-gaming is strictly prohibited.

Power-gaming occurs when a player forces actions, outcomes, or reactions onto another player without giving them a fair opportunity to respond or roleplay the situation.

All roleplay interactions must allow for two-way engagement, realistic resistance, and believable outcomes.


Use of /me Actions

The /me command should be used to describe attempted actions, not to guarantee that those actions succeed.

All /me actions must be:

  • Realistic and reasonable

  • Actions your character is physically capable of performing

  • Based on items or tools you actually possess in-character (IC)

Players may not use /me to bypass roleplay mechanics, ignore resistance, or force an outcome.


Examples of Power-Gaming

Power-gaming includes, but is not limited to:

  • Using /me to declare automatic success

    • Example: /me knocks him out

  • Forcing injuries, restraints, or unconsciousness without allowing the other player a chance to react or resist

  • Performing superhuman or unrealistic actions, such as:

    • Ripping doors off vehicles

    • Bending metal or breaking reinforced objects

    • Overpowering multiple players unrealistically

  • Claiming to hold a weapon or object to another player’s body without actually possessing the item in-character

  • Claiming a weapon is concealed or drawn in close quarters (such as inside a vehicle) when it is not present in your inventory

  • Forcing compliance through roleplay text instead of interaction

    • Example: /me forces him to comply

  • Repeatedly tackling players without proper roleplay buildup and immediately restraining them

  • Ignoring another player’s roleplay response and continuing actions as if resistance does not exist


Vehicle Interactions

Carrying, escorting, or placing a player on or attached to a vehicle is considered power-gaming.

Players must be seated properly inside the vehicle using the appropriate mechanics when being transported.


Roleplay Expectations

All roleplay must allow:

  • Fair opportunity for response

  • Realistic resistance and counterplay

  • Believable outcomes

The /me command should describe attempted actions, not guaranteed results.


Enforcement

Any abuse of /me mechanics, forced outcomes, or power-gaming behaviour may result in administrative action.

Players are expected to prioritise fair, immersive, and cooperative roleplay at all times.

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