🕺Emote & Animation Usage

Emotes and animation menus are for visual roleplay purposes only and must not be used in a way that breaks realism, immersion, or gives a player an unfair advantage.

Using emotes or animations to perform actions that would be physically impossible, extremely dangerous, or life-threatening in real life is considered Fail RP and a failure to value your character’s life.

Vehicle-Related Emote Abuse Any player found using emotes or animations—such as twerking, dancing, sitting, standing, laying down, floating, or similar actions—on or attached to a moving vehicle at speeds that would realistically result in serious injury or death will be deemed to be Fail RP.

Examples include (but are not limited to):

  • Dancing or twerking on a vehicle roof or hood while it is moving at unsafe speeds

  • Sitting or standing on a moving vehicle outside of controlled, slow-speed roleplay

  • Using emotes that cause your character to appear to “fly” or clip while a vehicle is in motion

Weapon, Threat & Effect Emote Abuse Emotes may not be used to simulate weapons, tools, or harmful effects that your character does not actually possess.

This includes:

  • Using emote or prop weapons to threaten, take hostages, or force compliance

  • Using fire, explosion, or effect emotes to claim you have set another player on fire or caused harm

  • Simulating restraints, knockouts, or injuries through emotes without proper items or mechanics

Emotes have no physical effect and cannot be used to initiate violence, apply damage, or replace scripted systems or real in-character items.

Emotes and animation menus are provided to enhance visual roleplay and should only be used in ways that support immersion and realism.

Players must not use emotes or animations in a way that breaks realism, disrupts roleplay, or provides an unfair advantage over other players.

Using emotes to perform actions that would be physically impossible, extremely dangerous, or life-threatening in real life may be considered FailRP and a failure to value your character’s life.


Using emotes or animations on or around moving vehicles in unrealistic ways is not permitted.

Any player found using emotes such as dancing, twerking, sitting, standing, laying down, floating, or similar actions on or attached to a moving vehicle at unsafe speeds will be considered to be committing FailRP.

Examples include (but are not limited to):

  • Dancing or performing emotes on a vehicle roof, hood, or exterior while the vehicle is moving at speed

  • Sitting or standing on a moving vehicle outside of controlled, slow-speed roleplay scenarios

  • Using animations that cause a character to clip, float, or appear to fly while a vehicle is in motion

Emotes should never be used in a way that ignores realistic risk or physical limitations.


Weapon, Threat & Effect Emote Abuse

Emotes may not be used to simulate weapons, tools, or harmful effects that your character does not actually possess in roleplay.

This includes:

  • Using emote or prop weapons to threaten players, take hostages, or force compliance

  • Using fire, explosion, or effect emotes to claim you have harmed another player

  • Simulating restraints, knockouts, injuries, or other physical effects through emotes without proper items or game mechanics

Emotes are purely visual and have no physical effect within roleplay. They cannot be used to initiate violence, apply damage, or replace server mechanics, scripted systems, or legitimate in-character items.


Enforcement

Misuse of emotes or animations in ways that break immersion, bypass mechanics, or create unfair situations may result in administrative action.

Players are expected to use emotes responsibly and in ways that enhance roleplay for everyone involved.Any misuse of emotes as described above will result in administrative action.

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