🏦Heist Rules

Heists are designed to create high-quality, city-wide roleplay involving criminals, civilians, and law enforcement. These scenarios should remain fair, immersive, and accessible to all gangs, rather than being monopolized or disrupted.


Heist Breaching

Gangs are not permitted to breach an active heist.

If you arrive at a heist location (such as Vangelico, the Art Gallery, store robberies, or other robbery locations) and another group is already actively conducting the heist, you must not interfere with their scenario.

This includes:

  • Attacking or robbing the group currently performing the heist

  • Entering the location to disrupt or take control of the robbery

  • Initiating conflict with the group while they are still inside the active scene

The purpose of this rule is to ensure the heist can play out properly for the participants and police, allowing the rest of the city’s roleplay to continue without unnecessary disruption.


Post-Heist Interaction

While breaching an active heist is prohibited, gangs are allowed to interact after the heist has concluded, provided it is done through proper roleplay escalation.

Examples of acceptable interaction may include:

  • Following or observing the group after they leave the heist location

  • Attempting to intercept them after they escape police pursuit

  • Roleplaying conflicts or robberies after the original heist scenario has fully ended

Any post-heist interaction must still follow all server rules regarding initiation, escalation, Fear RP, and robbery rules.


Heist Locations & Turf

Heist locations cannot be claimed or controlled by any gang.

Gangs are not permitted to pressure, threaten, or force other players to request permission before conducting a heist in a particular area.

Examples of prohibited behavior include:

  • Telling players they must “ask permission” before robbing a location

  • Claiming that certain heists belong to a specific gang’s territory or turf

  • Preventing other groups from attempting heists in the city

Heists exist to encourage criminal roleplay across the entire server, not to serve as permanent resources for one gang.


Roleplay Expectations

Heists should involve:

  • Proper planning and preparation

  • Meaningful negotiation and escalation

  • Realistic interactions with law enforcement

  • Opportunities for consequences and follow-up roleplay

The goal is to create engaging scenarios that benefit the entire city, rather than quick profit-driven activities.


Staff Authority

Staff reserve the right to intervene, pause, or end heist scenarios if they are being disrupted, abused, or used in ways that negatively impact server roleplay.

Failure to follow these rules may result in administrative action.

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